The fan project "The Elder Scrolls Travels: Shadowkey Remake" is porting the 2004 release "The Elder Scrolls Travels: Shadowkey" to PC. The original title was exclusive to the Nokia N-Gage handheld, with a resolution of only 176×208, making it largely inaccessible to most series fans for years.
The Remake project migrates the game to a new engine, upgrading graphics, lighting, and the HUD, with some assets enhanced to 4K resolution. The project offers both Classic and Modern modes: Classic mode retains the original interface and aspect ratio, while Modern mode introduces visual improvements, new effects, and changes such as the ability to peek through doorways into the next area.
In terms of controls, "The Elder Scrolls Travels: Shadowkey Remake" supports both mouse and keyboard as well as controllers, while adding quick save and auto-save features. The project preserves the original look and feel while introducing more convenient control and saving options for modern PCs.
The project is free to use but does not directly include all the original data required to play. Players must legally obtain the files for "The Elder Scrolls Travels: Shadowkey" themselves; additionally, ownership of "The Elder Scrolls III: Morrowind" is required if you wish to use its original soundtrack in the game.

