Skip to main content

Original Column

Who gets it! This cute cat tower‑defense game<Claws Of Power> is so addictive I can’t put it down
Who gets it! This cute cat tower‑defense game<Claws Of Power> is so addictive I can’t put it down

The screen is filled with squishy little kitties brawling, with an adorable hand‑drawn art style. Every cat has such cute expressions and animations. The fight scenes are hilarious and stress‑relieving. You get totally healed by these fluffy kitties, and all your worries just melt away.

Interview with the Onimusha: Way of the Sword Team at Gamescom: The Power of Issen
Interview with the Onimusha: Way of the Sword Team at Gamescom: The Power of Issen

On August 26, during the Opening Night Live at Gamescom, the highly anticipated sword-fighting action game "Onimusha: Way of the Sword" unveiled its latest trailer. Additionally, a new playable segment was added to the previously released demo, featuring multiple mob battles, puzzles, and two major boss fights, giving eager fans a satisfying taste of the game.

"Primordial Knot" Cologne Demo Report: Stepping Out of the 2D Comfort Zone
"Primordial Knot" Cologne Demo Report: Stepping Out of the 2D Comfort Zone

miHoYo's shift from a lighthearted cel-shaded anime style to a dark, gothic, realistic aesthetic has certainly surprised many.

"Astro Heatwave" Preview: A Meme at First Glance, Surprisingly Addictive Once You Play
"Astro Heatwave" Preview: A Meme at First Glance, Surprisingly Addictive Once You Play

When a promotional video packed with internet memes flooded streaming platforms, LightSpeed Studios' new title "Astro Heatwave" officially launched its closed beta test on August 14. This new extraction shooter, featuring quirky art and a relaxed atmosphere, has completely captivated the current gaming community through high-profile cross-over collaborations, catching players off guard while following a well-planned marketing strategy.

More Than Just Kings and Horses: Director Bai Plans a Film-Game Carnival
More Than Just Kings and Horses: Director Bai Plans a Film-Game Carnival

Galaxy, an editor on our team, is a die-hard fan of interactive film-games. He entered this initially overlooked sector in 2019, witnessing the entire rise of live-action interactive film-games firsthand. He enthusiastically recommends titles to friends, happily serving as an evangelist for the genre.

Interview with the Hunt: Showdown 1896 Dev Team at Gamescom: A New Nightmare Arrives
Interview with the Hunt: Showdown 1896 Dev Team at Gamescom: A New Nightmare Arrives

Hunt: Showdown 1896 will launch a major new community event, "Blood Edict," on September 8.

Interview with the Onimusha: Way of the Sword Development Team: Musashi Will Be the Best Protagonist in the Series' History
Interview with the Onimusha: Way of the Sword Development Team: Musashi Will Be the Best Protagonist in the Series' History

In recent years, chanbara-themed games have sparked a trend, with excellent titles emerging both in Japan and overseas. Against this backdrop, the revival of the "Onimusha" series, a pioneer in the chanbara genre, seems only natural. However, I didn't expect that after Takeshi Kaneshiro and Yusaku Matsuda, CAPCOM would choose the late legendary action actor "Toshirō Mifune" to portray the game's protagonist, "Miyamoto Musashi."

Onimusha: Way of the Sword Demo Report: Combat Must Be Fierce and Cunning
Onimusha: Way of the Sword Demo Report: Combat Must Be Fierce and Cunning

Foreword: This demo features a work-in-progress version of Onimusha: Way of the Sword, played on PlayStation 5.

Are you saying Tencent's Penguin Island is hiring lumberjacks for Out of Control Evolution?
Are you saying Tencent's Penguin Island is hiring lumberjacks for Out of Control Evolution?
How Did Heroes of Might and Magic III: Remake, a Game That Brings Slavic Tough Guys to Tears, Settle in Chengdu, China?
How Did Heroes of Might and Magic III: Remake, a Game That Brings Slavic Tough Guys to Tears, Settle in Chengdu, China?

The "Heroes of Might and Magic" series features a technique called "Double Move": at the start of a turn, the fastest unit always acts first. The game includes a Wait function that pushes a selected unit's action order to the bottom of the queue. Therefore, if your speed is high enough, you can voluntarily move a unit to the end of the queue, allowing it to act again immediately at the start of the next turn, creating a Double Move.

"NIDANA" BitSummit Demo: A Geometric Dream
"NIDANA" BitSummit Demo: A Geometric Dream

Standing up from the "NIDANA" demo booth, I felt a momentary daze: for half a second, I couldn't tell the ceiling from the floor. It wasn't until I looked around that I regained my sense of position relative to the booth. Other than that, this disorienting spatial confusion had no other negative effects.

"Total War" Series 25th Anniversary Interview: Hello, China
"Total War" Series 25th Anniversary Interview: Hello, China

The interview is long, but if you are a loyal fan of "Total War", I recommend you read it to the end.

"Mist Hunter" Preview Report: A New Direction for Extraction Shooters
"Mist Hunter" Preview Report: A New Direction for Extraction Shooters

Gamers familiar with the industry know that since the emergence of "Escape from Tarkov," the extraction shooter genre has become one of the hottest game types. Many domestic developers have recognized the potential of this gameplay style. "Arena Breakout: Infinite" officially launched its open beta on PC today, while "Delta Force" reached a new high with over 12 million daily active users. Even "Game for Peace," seemingly unrelated, added extraction shooter mechanics in a recent update. However, most of these extraction shooters haven't broken away from the original "Tarkov-like" framework, essentially making more or less innovative tweaks based on "Escape from Tarkov."

Interview at the Sony China Hero Project Phase 4 Launch Event: Rising from Accumulated Strength
Interview at the Sony China Hero Project Phase 4 Launch Event: Rising from Accumulated Strength

In 2024, Black MYTH - Steam Edition: Wukong achieved tremendous success in both domestic and international markets, ushering "Chinese single-player games" into a new era—a historic shift from widespread skepticism to celebrating homegrown triumphs.

If Liu Xiang Rejuvenated, He Might Starve to Death in High School
If Liu Xiang Rejuvenated, He Might Starve to Death in High School

In 2009, Haruki Murakami published a book titled "What I Talk About When I Talk About Running," which has since become a household name. This highlights the unique advantage cultural figures enjoy; if it were me trying to go for a run, my colleagues and my lower back would only ask, "What are you thinking about?"

Nioh 3 DLC "Keian Hell Transformation" Producer Interview: Responding to Player Expectations
Nioh 3 DLC "Keian Hell Transformation" Producer Interview: Responding to Player Expectations

Team NINJA's iconic ARPG series, Nioh, released its third installment, Nioh 3, earlier this year. Compared to previous entries, this game features significant adjustments to its combat and class systems, while also introducing new mechanics like "Peck Techniques" that further expand the series' action gameplay. These changes have kept Nioh 3 a constant topic of discussion within the player community.

Fifteen Years Later, Reuniting with Roco World at Life's Next Crossroads
Fifteen Years Later, Reuniting with Roco World at Life's Next Crossroads

On March 13, I attended the final pre-launch trial event for Roco World at the Canton Tower. In terms of content, the event was almost identical to any previous ones I had attended—yet even so, it left a profound impression on me.

While everyone else is fueling anxiety, they’ve decided to let players choose to take it easy
While everyone else is fueling anxiety, they’ve decided to let players choose to take it easy

There’s a subtle trend in current MMOs: developers love cramming games with endless content. Many publishers are keen on this approach, offering seven or eight raid resets per week, three or four time-limited events daily, and a host of casual activities alongside combat, filling the game to the brim in hopes that players will stay immersed indefinitely.

A fan-made work featuring the penguin girl manager was copyrighted by someone else?
A fan-made work featuring the penguin girl manager was copyrighted by someone else?

Bad news from the fan creation community: Is the penguin girl manager enforcing copyright, requiring payment for fan works?

Hello, I'm 3DM Xiaoniao and Gang, please support Hundred Days Journey
Hello, I'm 3DM Xiaoniao and Gang, please support Hundred Days Journey

"Hello Xiaohongshu, please support Hundred Days Journey."