Indie developer Indigo Game has released the public demo for the 3D strategic farm roguelike "Mad Collision Farm." Players need to arrange animals, farmland, and special facilities, triggering skills through automatic movement and physical collisions to build a farm capable of continuous production.
In the game, players can purchase animals and accessories, and plan the layout of farmland and special facilities. Animals move on their own, collide with each other, and have a chance to defecate after interacting with items. Different animals possess unique skills, and combining them strategically can lead to explosive production.
The arrangement of farmland affects productivity, and the rules for arrangement change with each run. Players must also utilize special placeable items that interact with farmland or other objects, constantly adjusting the layout. The demo includes over fifty accessories, six special chain-reaction placeables, twenty-four types of animals, and sixteen evolution paths. Accessories can modify the stats and rules of animals or items.
The laboratory allows players to synthesize animals, obtaining individuals with stronger abilities and skills, while gradually unlocking recipes. Each day, there's a chance for bully animals to appear, affecting productivity, store prices, or animal abilities. Players can either meet specific conditions to drive them away or choose to endure the ongoing disruption.
The demo is driven by multiple random systems, focusing not on manual farming but on repeatedly adjusting combinations of animals, accessories, and facilities to verify a farm setup that operates autonomously and continuously increases production.

