A batch of design details for GTA VI / Grand Theft Auto VI has recently been revealed through media previews. Players can enter shopping malls to rob high-end stores, with multiple ways to carry out these heists, and the scale of robberies will gradually expand as the game progresses.
The game world features 62 species of birds. Players can observe them using binoculars and record relevant information in their wildlife handbook. Every non-player character in the world was also specifically designed by team members, with costumes crafted according to individual details.
The title will also encourage empathy more than previous entries in the series, with player actions capable of influencing events and their progression to some extent. The above details come from media previews and do not constitute a complete explanation of the related systems.
Rob Nelson, head of Rockstar North, stated that the team could have created a work closer to "Grand Theft Auto V.5" to shorten development time, but this did not align with their goals. The team wanted to take greater risks rather than make minor adjustments to existing experiences. Rockstar also believes that the current limitations of large-scale games are not just technical, but also involve manpower and the team's ability to produce content; simply increasing investment does not necessarily guarantee quality. Developers must ultimately stop adding new ideas and focus on completing the game.

