On August 20, the Korean buy-to-play gacha game Dragon Sword: Awakening released version 1.0.10, which fixed numerous system and action errors and made minor balance adjustments.
Patch updates are as follows:
Localization
Fixed some unnatural translations.
System
Improved the function to discard specific categories of items in the inventory menu (Cooking, Materials, Cooking Ingredients, Runes).
Improved item information viewing when clicking item slots in certain menus.
- Heroes, Mercenary Guild, Mercenary Guide, World Map, Tower of Trials, Crafting, Alchemy, Shop Purchases, Reward Popups
Improved operation of the Party Setup menu.
- The [Deploy] button no longer appears if the party composition has not changed.
- When using a controller, removed the action of entering detailed party settings by selecting a hero individually.
- Existing heroes are no longer automatically removed from the party composition when entering detailed party settings.
Fixed an issue where the party would automatically disband if the leader was unresponsive for an extended period in a multiplayer room.
Added hero acquisition animations.
- Acquisition animations can now be viewed when obtaining items through quest rewards or the Exchange.
- When viewing hero information in the Codex from quest rewards, the acquisition animation is not displayed.
Action
Fixed an issue where the target point for aiming projectiles was offset when placing certain objects.
- Othello [Ice Spear] object
- Ceris [Pillar of Ice]
- [Relic] placed by Sean
- Charlotte's [Clone]
Removed camera rotation sensitivity changes when using specific hero skills.
- Alex [Defensive Stance], [Dodge Combo]
- Alia [Air Burst Shot]
- Charging animation for [Ballista Shot] in Astoria's (Exclusive Bond Equipment) [Special Shot] mode
- Castella [Wild Roar]
- Dana [Steps in Snow]
- Joni [Fatal Sting]
- Onet (1st Awakening Unlocked) [Holy Light Cross]
- Tate [Lightning Impact]
Balance
Improved Familiar Stamina increase to 30 every time the Mercenary Guild level increases by 10.
Reduced the difficulty of defeating the World Boss Hagen.
- Reduced HP recovery in Astral Projection mode when not unlocked (35% → 20%)
- Reduced Super Armor value of Hagen's clone when entering Soul State (500 → 50)
※ Terrain improvements for the Hagen battle are scheduled for future updates.
Quests
Fixed an unnatural overlap area in dialogue with Erin during Adventure Quest 45: Mercenary and Knight.
Fixed an issue where the progression location for certain stages of the Bond Quest - Hog, King of Moles [Path of the Brave 3] was displayed incorrectly.
Fixed an issue where Abaddon, the Spirit of Destruction, would appear upon completing certain stages of the Hero Quest - Karen [Elf of Mistflower Village].
Fixed an issue where Ogre Slayers would occasionally appear prematurely during the story secret realm of Adventure Quest 48: Siege of Steel Heart Fortress.
Fixed an issue where NPC Gemma would disappear immediately after her dialogue ended during the regional quest [Before the Order Arrives].
Bug Fixes
Fixed an issue where Rena would remain permanently airborne if she died during her aerial dodge attack.
Improved periodic frame drops occurring since the last patch.
Fixed an issue where titles were not applied upon reconnection.
Fixed an issue where purchased heroes were not activated when returning to the Codex after buying them from the Exchange via the Codex menu.
Fixed an issue where first-time reward contents were still displayed in the reward list after claiming first-time rewards in Secret Realms.
Fixed an issue where the quest completion popup and content unlock notification appeared simultaneously.
Fixed an issue where auto-continue would not function correctly during long dialogue lines when auto-continue was enabled.
Fixed an issue where some treasure map images did not match their actual locations.
- [Treasure Map of the Strong Herd], [Stone Ridge Treasure Map], [Highland Treasure Map]
Fixed an issue where enhancement levels, levels, and rune names displayed inconsistently when returning to the inventory menu after navigating via Equipment/Bond/Rune management buttons.
Fixed an issue where short characters could not view reading materials on the 2nd floor of the Silver Shoals Outpost Watchtower.
Fixed an issue where Ceris would remain in a T-pose after completing the M.O.L.E Catching minigame using her [Blizzard] skill.
Fixed an issue where the target lock on the [Gluttonous Ghoul] was not removed after it collided with objects during its defeat.
Fixed an issue where the special achievement [Assassin Grid] could only be completed on Normal difficulty against the [Gluttonous Ghoul].
Fixed an issue where users who had already claimed cumulative Fame rewards in the Achievements menu would see new achievements as claimable for Fame rewards.
Fixed an issue where picked-up items would not drop when riding an updraft while holding them.
Fixed an issue where characters would get stuck in the ground when swallowed by a dragon during Adventure Quest 10: Temporary Alliance.
Fixed an issue where the dragon would occasionally not disappear during Adventure Quest 10: Temporary Alliance.
Fixed an issue in the raid [Track Them Down] where characters were moved to the Phase 2 area if the party wiped out in Phase 1 while entering via solo challenge.
Fixed an issue in the raid [Track Them Down] where players could move outside the raid map.
Fixed an issue in the raid [Track Them Down] where players could not return to the combat area by moving backward after reaching the top floor.
Fixed an issue where rewards could occasionally not be claimed in multiplayer.
Fixed an issue where guest users who left a multiplayer room in a ready state would retain that ready state when re-entering the same room.
Fixed an issue where guest users' camera focus would zoom in when entering a map in multiplayer.
Fixed an issue where players could move inside the terrain in the cave below the Depleted Trade Post.

