Reports suggest that GTA VI may offer higher frame rates on the PS5 Pro, and a recent leak has further fueled this rumor.
Well-known leaker Moore's Law Is Dead has revealed Sony's strict criteria for the "PS5 Pro Enhanced" label. Only games meeting specific technical requirements can receive this certification.
According to leaks, Sony pressured Rockstar to deliver significant performance improvements for GTA VI on the PS5 Pro. Since GTA VI has already received the PS5 Pro Enhanced label, it must theoretically meet Sony's established standards. This has led to further speculation that GTA VI may offer 40 FPS or even 60 FPS performance modes on the PS5 Pro.
According to their sources, they obtained a rewritten version of an internal Sony document detailing the technical requirements developers must meet to earn the "PS5 Pro Enhanced" label. It is claimed that several studios, including Rockstar, were pressured by Sony to comply with these technical standards.
A source from Moore's Law Is Dead stated: "We know that PS5 Pro Enhanced is a label GTA VI already possesses... so we know they had to meet these standards... Sony explicitly stated in the document that they wanted to see higher frame rates, ray tracing, and higher resolutions."
According to the relevant standards, a game must achieve clear performance improvements in resolution, frame rate, or ray tracing to earn the PS5 Pro Enhanced label. Examples include offering higher resolutions, higher FPS, or significantly enhanced ray tracing effects.
Moore's Law Is Dead further stated that Sony is likely pushing Rockstar hard to improve GTA VI's frame rate, as achieving higher frame rates on the PS5 Pro would become a major selling point for Sony's marketing. This increases the likelihood that GTA VI will offer 40 FPS or 60 FPS modes on the PS5 Pro.
It is worth noting that minor performance upgrades alone are not enough to earn a game the PS5 Pro Enhanced label. Therefore, even if GTA VI ultimately runs at only 30 FPS on the PS5 Pro, it does not mean there won't be other significant enhancements, such as higher resolution or improved ray tracing effects. These improvements should theoretically be noticeably distinct from the standard PS5 version.
For reference, Digital Foundry's previous analysis indicated that GTA VI's native resolution on the standard PS5 is reportedly 1440p, which is then upscaled to 4K.

