Pre-orders for the console versions are now open. Players who pre-order will receive the "Voyager Pack" for free, which includes two additional ships and cosmetic items!
astragon today announced that the ship simulation game Seafarer: The Ship Sim will officially end its Steam Early Access phase on September 24. At the same time, the game will officially launch on PlayStation 5 and Xbox Series X|S, with pre-orders now open for the console versions.
The newly released console announcement trailer also showcases the rich experiences awaiting players on the high seas.
Watch the console announcement trailer for Seafarer: The Ship Sim:
Pilot various ships and face different challenges at sea
In Seafarer: The Ship Sim, players will take the helm of various ships and accept a diverse range of missions at numerous ports.
From ordinary cargo transport to patrol and rescue missions, firefighting operations, and sudden emergencies that may occur during voyages, there are always new challenges waiting for you on the sea.
Players can pilot ships between different ports, transporting various types of cargo such as bulk goods, containers, and liquefied gases; they can also respond to emergency calls as members of the coast guard, carrying out various missions across vast seas.
Setting sail from Early Access with four-player co-op
Seafarer: The Ship Sim launched on Steam for Early Access on October 7, 2025. Since then, the development team has continuously added new content and features to the game, enriching players' sailing experiences.
With the recent addition of cooperative multiplayer mode, up to 4 players can now set sail together, working together to overcome various challenges encountered during navigation.
Whether completing missions with friends or facing unpredictable sea conditions together, players can now form their own crew teams and set sail together.
Launching on PS5 and Xbox Series X|S on September 24
Seafarer: The Ship Sim will officially launch on PlayStation 5 and Xbox Series X|S on September 24. The console version is priced at $34.99 / €34.99.
Players who pre-order any console version will also receive the "Voyager Pack" for free. This pack includes:
· 2 additional ships
· A series of cosmetic items for customizing the captain's appearance
Console versions are now available for pre-order:
PlayStation 5 Version
Xbox Series X|S Version
PC full release arrives simultaneously
Currently, the PC version of Seafarer: The Ship Sim is in Early Access on Steam and the Epic Games Store, with a suggested retail price of ¥92 / $24.99 / £20.99 / €24.99.
With the game's full release on September 24, the PC version price will be adjusted to:
$29.99 / £24.99 / €29.99
About astragon Entertainment GmbH
astragon Entertainment GmbH was founded in 1998. As a subsidiary of everplay plc, it is one of Germany's leading game developers, publishers, and distributors. The company focuses on creating high-quality "job simulation" games, emphasizing non-violent cooperative gameplay and detailed, professional, and realistic game environments.
Since 2023, astragon Development (formerly Independent Arts Software) has officially become part of astragon Entertainment. This German development team boasts over 30 years of game development experience and has long been dedicated to developing commercial games across various genres.
astragon's globally renowned IPs include Construction Simulator, Bus Simulator, Police Simulator: Patrol Officers, and Firefighting Simulator, with titles available on consoles, smartphones, tablets, PC, and many other platforms.
About astragon Development GmbH
astragon Development GmbH (formerly Independent Arts Software GmbH) was founded in 1990 and is one of Germany's long-standing game development studios. With decades of industry experience, the team focuses on cross-genre, cross-platform commercial game development, boasting extensive expertise in independent game development, porting, and creative concept design.
Seafarer: The Ship Sim is developed by astragon Development GmbH and supported by the German Federal Ministry of Research, Technology and Space's "Federal Funding Program for Computer Games."

