The 1.003 update for "Resonance: Legacy of the Plague Tale" is now live, fixing multiple issues related to performance, audio, and chapter progression. Console players may see version number 1.003 or 01.003.000.
In terms of performance, the update attempts to reduce stuttering when players approach new Nemesis areas and fixes support for the 21:9 widescreen aspect ratio. The issue where PSSR settings could not be saved after restarting on PS5 has also been fixed; AMD-related fixes address the problem where anti-lag functionality did not work correctly after disabling frame generation.
Audio fixes include sound stuttering on Xbox Series X, crowd sounds in Chapter 2, and issues where German voiceovers in Chapters 4 and 9 might play at abnormal speeds.
Regarding chapter progression, the update addressed bugs such as enemies surviving after being pushed off edges, failing to respond to the player after restarting, new skill prompts not appearing after combat, and blocked interactions or saves in specific chapters. The development team also adjusted cutscenes, NPC behavior, collisions, Nemesis navigation, key bindings, and some localized text.
General Bug Fixes
AMD: Fixed an issue where anti-lag functionality did not work correctly when FG was disabled
Fixed support for 21:9 aspect ratio
PS5: Fixed an issue where PSSR settings would not save after restarting. Stability and Performance
Reduced stuttering and latency when approaching new Nemesis areas
Various other fixes
Accessibility Fixes
Fixed various cutscenes
Audio
Improvements to crowd sounds in Chapter 2
Fixed audio stuttering on Xbox Series X
Improved German VO can now be accelerated in Chapters 4 and 9.
Combat
Fixed an issue where enemies could survive after being pushed off a cliff.
Fixed an issue where enemies would not react to the player's presence or attacks after restarting the game.
Fixed an issue where the "New Skill Available" pop-up would not appear when earning Resonance Points after combat.
Fixed numerous subtle collision-related issues in specific battles
Design
Fixed an issue where players could not modify book navigation inputs.
Fixed an issue where players could not change the Focus Attack input in the control settings menu.
Fixed an issue where players could not change the Prism Unlock input.
Fixed an issue in Chapter 9 where players might be unable to crouch in the petrification area after backtracking inside the palace.
Fixed an issue in Chapter 14 where books could not be used after the end credits finished.
Improved NPC behavior in multiple chapters
Fixed multiple collision issues
Gameplay
Improved Nemesis navigation
Fixed an issue in Chapter 13 where players might be unable to save their progress after passing through old damaged crushing traps.
Fixed an issue in Chapter 3 where Rainie's camera interaction would not trigger.
Fixed an issue where joystick toggle preference settings would not save after restarting the game.
Fixed an issue where the scimitar might disappear from the inventory after installing DLC.
Fixed multiple blocking issues when interacting with objects
Improved overall NPC behavior
Localization
Fixed various localization issues
Fixed language switching issues at startup
Corrected the incorrect speaker name in the Chapter 8 subtitle.

