The released trailer and footage for The Legend of Zelda: Ocarina of Time Switch 2 remake showcase scene designs, controls, and audio different from the N64 original. Comparisons between the two versions are primarily based on promotional materials, with specific mechanics and performance still subject to verification in the actual game.
Visually, comparisons indicate that the remake features recreated scenes presented in high definition at 60 frames per second; due to hardware limitations, the original N64 version ran at approximately 20 frames per second.
Control changes include rotating the camera 360 degrees with the right stick, manual jumping, sprinting after a roll, as well as swimming faster and diving. Some equipment has shortcut buttons, while the bow and slingshot can use gyro aiming.
Regarding audio, revealed details include playing the ocarina via the console's microphone, voice acting for character dialogue, and re-recorded orchestral music. The exploration segment adds quest tracking, with day-night cycles continuously affecting various areas, and some puzzles, terrain, and item appearances have also been adjusted.
Despite these changes, comparisons suggest that the dungeon structure, progression between child and adult Link, and the overall regional division of the world largely follow the original.

