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miHoYo's "Primordial Knot" Blends Diverse Mythologies with Single-Player and Multiplayer Action

Recently, the official team behind miHoYo's realistic fantasy action game Primordial Knot responded to ten major questions from players, revealing details about gameplay, platforms, character acquisition, worldview, and more.

米哈游《源初之结》融合多元神话 兼顾单人多人动作体验

Primordial Knot is positioned as a mythological action game focused on multiplayer co-op. Built on high-quality action combat, it supports online play, creating a fantasy world that blends diverse mythological styles. The game does not force teaming up; solo players can experience most of the core content. The core fun of multiplayer mode lies in team role division and cooperation, which can also trigger the multiplayer "Divinity Seizure" mechanic. The maximum party size and detailed rules are still being refined and will be announced later. Regarding platforms, it is confirmed to launch first on PC, with information on other platforms to be announced by the officials later.

米哈游《源初之结》融合多元神话 兼顾单人多人动作体验

The game offers more than just boss battles. In addition to combat, there is a complete narrative experience, along with casual interactive content such as ensemble performances and hot springs. The combat system features basic attacks, skills, and freely combinable Divinity Skills, which cover offensive, defensive, and support effects. Players can customize combinations based on their personal playstyle and team setup, allowing for multiple strategies to defeat the same boss. The difficulty design caters to both newcomers and hardcore players, lowering the entry barrier while maintaining a high ceiling for skill expression and build complexity.

米哈游《源初之结》融合多元神话 兼顾单人多人动作体验

The developers clarified that characters in this game are not obtained through gacha. Players can unlock all characters through normal gameplay, while the complete business model is still under planning. In the game, players take on the role of "Weavers." Weavers were originally messengers burdened with a mission, traveling between heaven and earth. Due to certain events, they lost their power and fell to the mortal world. They need to grow alongside their partners through adventures and battles against powerful enemies, regain their strength, and restore order to the world.

In terms of worldview, the game integrates mythological systems from various regions, rather than simply placing characters from different myths into the same world. The development team aims to portray the collision of perceptions from different civilizations, explore shared human emotions, and tell stories that transcend civilizations, discussing the essence and fate of the world. In the world's background setting, the essence of the Creator God gave birth to the Weavers. The gods and creatures of the world were eroded by a "Calamity," turning into disasters and forming "Dead Knots." The Weavers must sever these Dead Knots to prevent the world's destruction and restore the original order.