A player has ported Super Mario 64 to the Microsoft Zune HD, enabling the portable media player to run the game via its touchscreen with support for audio and save files. The project's creator stated that the game runs at full speed "most of the time."
This port utilizes the sm64ex version, based on the game's decompilation efforts. All controls are handled through the touchscreen, with virtual buttons corresponding to the Nintendo 64 controller displayed on screen. In the demonstration video, Mario can be controlled into levels after launching the game, with no obvious control issues observed.
Running this version requires users to provide their own game ROM, a functional Zune HD, and an x86-64 Linux computer with Docker and Git installed. The first run also involves building a container image and downloading compilation tools, which may take five to ten minutes.
The Zune HD was released in 2009, featuring a 3.3-inch OLED touchscreen, an NVIDIA Tegra processor, and up to 64GB of flash storage. Production of Zune hardware ceased in 2011.

