Richard Garriott discussed Shroud of the Avatar, which has been out for eight years, stating that with the help of AI, the team can now fix discovered bugs within an hour, allowing the game to achieve "zero bugs" every day. He also mentioned that AI enables him to participate more directly in the creative process and allows the team to complete certain tasks with fewer personnel and less time.
Garriott stated that Shroud of the Avatar previously had around 1,000 pending bugs, with some low-priority issues remaining unresolved for three to five years. The current claim of achieving "zero bugs" daily is not backed by independent testing or bug statistics.
Regarding development roles, Garriott believes that artistic creation should be handled by humans, while machines can assist with tasks such as ensuring stability. He also acknowledged that ethical issues, such as whether training materials involve plagiarism and whose voices are used for generated speech, are real concerns, and the team is still working on using these technologies appropriately.
Shroud of the Avatar continues to receive regular updates, and new content may introduce new bugs.

