"Atelier Lydie & Sothe: The Alchemists and the Breezes of Memory" is reportedly adding gameplay mechanics related to character weight. This adjustment stems from a fan poll, where supportive votes overwhelmingly dominated the results.
When Gust announced this new entry in the Atelier series, it stated that eating would become an important part of the gameplay. The newly added weight mechanic may be directly related to the existing dining system, but exactly how the two will interact has not yet been explained.
Related titles have drawn comparisons between this design and the weight mechanics in Grand Theft Auto: San Andreas, but this is merely a media summary and not an official definition. It has not yet been confirmed whether weight changes will affect character abilities or appearance; specific implementation details and applicable versions are still pending further announcement.

