The Witcher 3: Wild Hunt Complete Edition Switch 2 patch is now live. This update optimizes image sharpening and resolution for the Switch 2 version to enhance visual clarity and fidelity. It also fixes an issue where The Witcher 3: Wild Hunt could occasionally crash when switching between different regions in the game.
Official Announcement
The Witcher 3: Wild Hunt – Complete Edition Nintendo Switch 2 Version 5.01 patch is now available for download, featuring various global and platform-specific improvements that address issues identified with your help.
Please see the changelog below for details on what is included in the 5.01 patch.
Gameplay
- Fixed an issue where the "Auto-apply Sword Oil" feature would only take effect if enabled during the current game session.
- Fixed an issue where the player-controlled boat could move uncontrollably and ignore terrain collision under certain circumstances.
- Improved animations for interacting with ladders.
- Fixed an issue where Geralt would collide with dead enemies after finishing them off with the Aard sign.
- Fixed an issue where Vesemir would repeatedly say the same line after casting the Quen sign multiple times.
- Fixed an issue where dodging could have an unintended response delay.
- Fixed an issue where bombs could still be thrown even when the relevant option was disabled.
- Fixed an issue where the bonus values provided by the "Synergy" skill were displayed incorrectly.
- Added a damage reflection effect to the "Quen Burst" skill.
- Fixed an issue where Geralt's stamina would be completely depleted when sprinting and dodging simultaneously.
User Interface
- Fixed an issue where the "You gained a skill point!" popup could remain stuck on the screen.
- Fixed an issue where action prompts in the meditation interface would briefly flicker.
- Fixed an issue where the potion tutorial would not appear after entering the Consumables tab.
- Fixed an issue where some progress bars in the user interface were not aligned correctly.
- Made several visual adjustments, including improvements to diffuse lighting, tone mapping, character lighting, ray tracing, and path tracing.
- Added options for Diffuse, Light Shafts, and Depth of Field in the graphics settings.
- Implemented several optimizations to improve performance.
- Fixed an issue where dynamic resolution scaling could cause visual artifacts on certain configurations.
Audio
- Fixed an issue where voice volume could be significantly lower than other in-game audio after switching between tabs in the pause menu.
Nintendo Switch 2 Exclusive
- Adjusted image sharpening and resolution to improve visual clarity and fidelity.
- Fixed an issue where the game could occasionally crash when switching between different areas.
- Optimized cache handling for cross-platform mod support.
- Fixed an issue where HD Rumble was only felt on the left Joy-Con 2 while climbing ladders.
- Fixed an issue where map markers could be placed on the black borders around the map.
Other
- Due to a backend issue, the policy consent screen will appear again. You will need to confirm your preferences once more. Opting in helps us improve the game.
- Fixed an issue where "My Rewards" and Twitch/Bilibili Drops would not appear in chests if the Velen chest had been opened previously. Due to this fix, some items may appear again. Consider them bonus rewards!
- Fixed an issue where vegetation did not react to collisions.
- Fixed an issue that could affect save data and added measures to handle saves that may have already been impacted.
- Ukrainian text localization is now available in all regions.

