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Cyberpunk 2077 Third-Person Mod 2.0 Expands Animations and Scene Interactions!

The "Immersive Third-Person" mod for Cyberpunk 2077 has now launched version 2.0.0, further expanding independent character animations and scene interactions. After the update, most non-combat content in the game can be experienced from a third-person perspective, but combat remains unsupported.

《赛博朋克2077》第三人称模组2.0扩充动画与场景交互!

The original version of Cyberpunk 2077 uses a first-person perspective. CD Projekt Red previously stated that switching to third-person would weaken the immersion the game aims to create. This PC mod developed by CybrDrake offers an alternative way to play, correcting third-person animations and dynamically switching perspectives based on the player's situation.

The mod handles first-person and third-person animations separately, allowing players to switch back to first-person at any time to preserve the original experience. The third-person mode uses independently created animations, implemented similarly to games that support perspective switching, such as The Elder Scrolls V: Skyrim, Fallout 3, Fallout 4, and Starfield.

The mod was initially released last month. Version 2.0.0 adds a complete set of custom animations for male V, along with new animations for female V, automatic vaulting while sprinting, head tracking during NPC conversations, and English voice lip-syncing. Scene interactions, terminal operations, and elevator rides also receive corresponding support.

Media reviewers believe that the current level of completion allows players who dislike first-person perspectives to experience most of the content through a new viewpoint. However, this is not a comprehensive perspective-switching solution covering all gameplay mechanics, nor does it indicate that CD Projekt Red has changed the original design.