When Relic separated from Sega in 2024 and was sold to the UK investment firm Emona Capital, it successfully included the Company of Heroes copyright in the deal. CEO Justin Dowdeswell stated that retaining this franchise was crucial for the studio's survival; if it were to lose its most famous title again, Relic would be unable to continue developing related games and would also lose the ongoing revenue generated by its back catalog.
The copyrights to Relic's past creations, such as Homeworld, Impossible Creatures, and Brothers in Arms, have been scattered through acquisitions and bankruptcy auctions. Dowdeswell summarized the risk of losing Company of Heroes by stating, "Without it, we would be a dead studio."
Over the past two years, Relic has primarily focused on rebuilding its foundation by supporting Company of Heroes 3, releasing faction DLCs, updating older titles, and producing Definitive Editions. The Company of Heroes series' 20th-anniversary 3.0 update adjusted effects, audio, NPC AI, and the Italian campaign, while also adding autumn and winter-themed assets for community map creators. The studio also re-released Warhammer 40,000: Dawn of War - Definitive Edition and is collaborating with Blackbird Interactive on the Company of Heroes Definitive Edition.
Relic currently self-publishes these products but lacks a financial safety net, making it impossible to spend four years focusing solely on developing a new game. Dowdeswell stated that current updates serve both to experiment and engage with players, as well as to fund future projects. The team still hopes to become innovators in the strategy game genre again; their next title may explore genres beyond real-time strategy but will retain strategic gameplay elements.

