Bulkhead Studios launched Season 3 of War Dogs on November 12. This season adds the previously announced close-quarters combat map Sabatulo, introduces a new restricted mode, and removes the infrared rangefinder.
The restricted mode aims to narrow the gap created by certain high-tier equipment. Hollow-point rounds, armor-piercing rounds, and Tier 3 and Tier 4 armor are all unavailable. Attack vehicles, anti-tank mines, drilling platforms, machine gun nests, Stingrays, and close-in weapon systems are also banned. Players can still earn money and progress their role levels in this mode.
Season 3 also enables a multi-track unlock system, where some items can be obtained by playing any role, while focusing on a specific role allows for earlier access to corresponding gear. For example, the Recon role can unlock armor-piercing rounds earlier, while the Assault role can obtain armor sooner. The development team stated that this is not the final permanent progression scheme, with a new "intelligence-based progression" system planned for release next year.
This season is expected to last approximately three months, with a slower overall progression rate. Next week, the game will also offer XP catch-up bonuses and merchant discounts. The infrared rangefinder has been removed this time to reduce players' ability to continuously spot targets using this equipment; specific values, the full list of disabled items, and other balance adjustments are subject to the official patch notes.

