Independent game studio NEPTUNIAN has announced Sails of Steel, a single-player naval action-strategy game for PC, along with a 60-second debut trailer. Set in a near-future Southeast Asia, the game casts players as modern privateer captains who choose contracts, customize warships, and personally take the helm in third-person combat.
In the game's maritime regions, governments, commercial conglomerates, private military companies, and criminal syndicates vie for control over shipping lanes. As an independent captain, you can freely choose contracts, navigate between factions, and weigh the rewards and risks of each mission.
Before setting sail, players must prepare their ships according to mission and tactical requirements. Weapons, sensors, defense systems, engineering modules, and crew can all be customized and adjusted.
On the navigation map, players must track targets, plan engagement strategies, and manage fuel, ammunition, and ship status to prepare for upcoming battles.
Once combat begins, players directly control ship maneuvers, using cannons, missiles, and torpedoes to attack targets while actively deploying defense systems to intercept incoming threats.
Battle outcomes also impact subsequent operations. When your ship is damaged, you must decide whether to continue the mission or return to port promptly. Upon returning, you can repair the ship, restock equipment and ammunition, recruit crew members, and reconfigure your setup for the next mission. Ship repairs, ammunition consumption, and crew injuries will all affect preparations for your next voyage.
Sails of Steel is developed using Unreal Engine 5, with no release date announced yet. The game will support Simplified Chinese interface and subtitles. Players can now add it to their Steam wishlist and sign up for future playtests.

