On October 31, 2026, at the 2026 BILIBILI Super Science Night held in Shougang Park, Beijing, which saw a peak live viewership of over 30 million, Red & Deep Ocean (hereinafter referred to as RDO) presented a public demonstration of its full-body haptic interaction system on stage. An experiencer wearing a silver full-body sensor suit was blindfolded. As the large screen switched between virtual scenes such as snow-capped mountains and waterfalls, urban ruins, and volcanic lava, the full-body interaction system linked in real-time with the on-site viewing content, causing physical bodily changes driven directly by the virtual world. The live chat was active, with viewers enthusiastically expressing their desire to experience the product firsthand.
This live interactive performance was not a cinematic special effect, but a connected demonstration triggered in real-time by an AI multimodal smart wearable system designed for immersive scenarios. As early as August of the same year, RDO's exploration into full-body haptic interaction was featured in a brand column on TIME's official website, under the headline "When Wearables Started Moving Beyond the Screen," placing this interactive concept within the context of global changes in the immersive entertainment industry and providing an in-depth interpretation.
Cutting-edge Electronic Textiles: Passing the Baton from Lab Breakthroughs to Product Implementation
At this year's Bilibili Super Science Night, the Red & Deep Ocean brand and research teams also proposed an innovative concept, enabling fabrics to simultaneously serve as sensors, display carriers, and information collection interfaces, exploring the vision of using textiles for full human-computer interaction.
"Only when you're comfortable can you be truly immersed"
Why integrate interactive capabilities into clothing? The tech team revealed their core philosophy during the live broadcast: Only when you're comfortable can you be truly immersed. For a long time, immersive experiences have faced a practical paradox: external devices like headsets, controllers, and various peripherals still cannot fully immerse the body. RDO's development approach is to migrate sensing and feedback capabilities as much as possible to close-fitting wearables, cleverly combining hardware with content. Wearers are no longer just viewers; they use their bodies as media to feel and truly "enter" digital space, achieving a greater sense of psychological identification.
Whether it's the visual "impact" from screen content, the "physical" confrontation in esports arenas, or the "sensory" interactions in virtual live streams, once the skin can genuinely receive feedback signals from the virtual world, digital content is no longer confined to the "inside" of the screen.
In its August TIME report, RDO stated: "We hope to help people experience the worlds they love with deeper perception, richer emotions, and stronger emotional connections."
Industry Significance: From "Watching Content" to "Entering Content"
Trends in the entertainment industry and related sectors further indicate that content consumption in gaming, live streaming, and digital performances is shifting from passive "viewing" to deep "participation." Full-body human perception is the key piece completing the puzzle of participation.
RDO's prototype system software works in tandem with its hardware, featuring a real-time interaction framework. Through low-latency optimization algorithms, it improves the accuracy of limb sensation recognition while lowering the barriers to system compatibility and deployment. This means that full-body interaction experiences are moving out of specialized fields and extending into everyday content scenarios accessible to ordinary users.
Meanwhile, the TIME report also highlighted realistic issues that the industry must further discuss: the ethical boundaries and psychological impacts derived from full-body immersion systems, as well as the necessary organic integration with content ecosystems for large-scale adoption. RDO stated that these topics require joint exploration by the entire industry, echoing its brand philosophy: "Understand the real world through deeper immersion, and explore the future with greater curiosity and imagination."
About Red & Deep Ocean
Red & Deep Ocean is an emerging tech brand focused on full-body haptic interaction and smart wearable devices. Its product matrix covers clothing-based wearables, sensor jackets, smart hand gear, sensor backpacks, wristbands, and other close-fitting equipment, aiming to create authentic immersive interactive experiences for scenarios such as gaming, live streaming, and virtual performances.

