Anonymous insiders claim that EA shut down BioWare and canceled its in-development Mass Effect: Universe to redirect resources toward Star Wars: Battlefront 3. This resource allocation has been listed as one of the main reasons for the studio's closure, although it has not been officially confirmed by EA.
When reviewing its product lineup for the coming years, EA management considered that both titles were sci-fi action games, each potentially costing hundreds of millions of dollars. According to insiders, EA determined that a new Star Wars game had a higher chance of success than a new Mass Effect title, thus choosing Star Wars: Battlefront 3 between the two major investments.
The lukewarm reception of BioWare's recent titles and internal office politics have also been cited as other factors contributing to the studio's closure. EA had previously informed employees that DICE and Respawn would jointly participate in a "future project," which is believed to be Star Wars: Battlefront 3.
EA has not confirmed the specific trade-off between shutting down BioWare and the two games mentioned above. The company only stated that this decision was made after months of planning, review, and analysis, taking into account the business environment, industry trends, and long-term priorities, and emphasized the need to focus teams on the most important future opportunities.

