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Phantom Blade Zero: RTX 5080 Required for 4K/60fps with Full Path Tracing

Recently, S-Games announced the full range of PC hardware requirements for "Phantom Blade Zero." The entry-level configuration for standard gameplay is accessible, while high-spec ray tracing visuals significantly raise the graphics card requirements. The game will launch on PC and PS5 platforms on October 29th and is now available for pre-order.

《影之刃零》4K/60帧下开启全路径追踪需RTX5080显卡

In terms of standard baseline requirements, the minimum specs only require a GTX 1660 to run at 1080P/30fps, paired with an i7-8700K/R5 3600 and 16GB of RAM. The recommended configuration is an RTX 3060Ti/RX6700 XT, capable of running at 2K/60fps. Most mainstream PCs can play smoothly, fulfilling the development team's promise to accommodate widespread hardware.

Ray tracing options are divided into two tiers: enabling standard ray tracing runs at 1080P/60fps, for which an RTX 5060 graphics card is recommended. To enable full path tracing and run at 4K/60fps, the official recommendation is an RTX 5080 16GB graphics card. The upscaling technology natively supports NVIDIA DLSS 4.5, including super-resolution and multi-frame generation features; compatibility with AMD FSR and Intel XeSS has not yet been confirmed.

《影之刃零》4K/60帧下开启全路径追踪需RTX5080显卡

Console graphics settings for "Phantom Blade Zero" have been revealed. The base PS5 version cannot enable hardware ray tracing, while the PS5 Pro will feature exclusive graphical optimizations, though specific enhancement details have not yet been disclosed. Built with Unreal Engine 5, the game features full path-traced lighting as one of its core selling points.