Recently, CDPR not only announced the new DLC for The Witcher 3, "Old Times," but also revealed The Witcher 3: Remastered. This remaster will introduce massive changes to the core gameplay experience of the original. The scale of these changes is so significant that CDPR claims it will be difficult for players to go back and play the original version.
The core goal of CDPR in creating The Witcher 3: Remastered is to give it the feel of a modern title, rather than simply being an RPG remake with clearer graphics.
CDPR stated that players will easily adapt to the various improvements in the remastered version, which will create a strong sense of disconnection when returning to the original. The team's ultimate goal is to allow players accustomed to modern open-world RPGs to experience this game naturally and smoothly.
To achieve this, the remaster will adjust many aspects of The Witcher 3, covering animation, gameplay, and more. According to CDPR, numerous elements, including camera angles and pathfinding AI, have been rebuilt from scratch by the team. Once players adapt to these optimizations, it will be difficult for them to return to the original version.
Of course, the original The Witcher 3 remains excellent, but this statement sufficiently demonstrates the scale of changes CDPR is bringing to the remastered version.

