A cache of Rockstar Games development data, reportedly nearly 200GB in size, is said to have leaked online. The files involve GTA V source code, development tools, and debug builds for multiple platforms, along with early GTA VI assets and canceled Liberty City story expansion content.
Data miner TJGM has revealed some of their findings. Enthusiasts used CodeWalker to examine the test area codenamed "LibertyV," a project once intended for GTA V's story DLC. The related files include coastal areas, audio grids, and other technical data.
Based on the map outlines currently compiled, this version of Liberty City was originally planned to be significantly larger than the city in GTA IV. However, this story expansion was ultimately canceled, and the leaked files do not specify the exact reasons for the project's abandonment.
Some data miners speculate that Rockstar may have temporarily shelved this large area after shifting its development focus, considering repurposing it as post-launch DLC for GTA VI or its online mode. This claim remains speculative based on the documents and has not been officially confirmed.
The leaked data also includes 3D components and technical assets used during the early production stages of GTA VI, as well as Rockstar's internal tools, debugging interfaces for multiple platforms, and unused Grand Theft Auto Online materials.
Early character voice recordings were also found in the files, including a draft version of the mission "Friend Request," in which Tracy and Michael argue over the TV. Neither Rockstar Games nor its parent company, Take-Two, has responded to the incident, and the relevant documents are still being organized.

