Skip to main content

GTA 6 Console Version Locked at 30 FPS, Players Hope for Unlocked High Frame Rates on PC

Recently, a GamesRadar writer discussed the console version of GTA 6 targeting 30 FPS, stating that he prioritizes smooth controls and is willing to sacrifice graphical fidelity for 60 FPS. The console version's frame rate target also makes him more inclined to wait for the PC release.

《GTA6》主机版锁30帧 玩家期盼PC版解锁高帧率

The author acknowledges that Rockstar Games needs to handle dense NPC crowds, vast cities, seamless character switching, and numerous background systems, making it impossible to simply double the frame rate by reducing visible graphical quality. He understands the development team's choice to target 30 FPS to accommodate complex systems, details, and ray-tracing effects.

However, from a personal preference standpoint, the author would even accept visual quality comparable to late-generation PS4 games, hoping to run at 60 FPS at 1440p or lower resolutions. He believes that while GTA 6 may not emphasize fast-paced action like Phantom Blade Zero, its driving and shooting mechanics still make it more dependent on frame rate than turn-based games like Persona 3 Reload.

《GTA6》主机版锁30帧 玩家期盼PC版解锁高帧率

Citing high-fidelity performances in major titles like Cyberpunk 2077, the author also notes that his interest in pushing realistic details further has waned compared to his desire for stable smoothness. Currently, the PC version of GTA 6 has not been officially announced, so everyone must wait patiently.