Skip to main content

EVE Online's "Shattered Sky" Lowers the Barrier to War, EVE Vanguard Adjustment Plans

CCP Games is preparing a major update for EVE Online called "Shattered Sky," which lowers the barrier to entry for large-scale faction warfare through the core Conquest system. Players will be able to jump straight into battles with their existing ships and resources, without needing to spend thousands of hours accumulating assets first. The first related event is scheduled for February 2027.

《星战前夜》“破碎苍穹”降低战争门槛,《星战前夜:先锋》调整计划

Conquest will run in cycles of approximately ten weeks, during which factions can earn points through actions to gain an advantage in the final battle. Faction victories will be recorded in the game's world history and may impact economic aspects such as ship and resource prices, while third-party forces can also intervene in the war. "Shattered Sky" will also introduce new ships, revamp the HUD, and improve the new player experience.

Meanwhile, EVE Vanguard will enter a always-open paid Alpha testing phase, with access requiring purchase through the EVE Online client. Its Steam Early Access window has also been adjusted from the originally planned Q3 2027 to late 2027.

The team will also improve weapon upgrades, healing, enemy AI, and tutorials based on feedback from the July test. EVE Vanguard will offer three modes: cooperative PvE, PvEvP, and competition between three teams of three players. Going forward, the two games will further integrate through contracts, resource events, and faction warfare.