Will Cheng, an indie developer at Wild Motion Studio, and publisher OKJOY have announced the card-based roguelike game "Arena Bird Chaos." The core concept revolves around "living cards": the insect cards in your hand are not static items; they move, grow, and even devour each other within the deck. The layout of each turn can be disrupted by the cards' own actions, requiring players to guide the insect swarm into chain reactions amidst the chaos.
"Arena Bird Chaos" centers on birds participating in competitions, where players encounter insect cards in uniquely designed arenas. According to official announcements, the Steam open beta will run from November 10 to November 24, 2026, offering approximately 1 to 2 hours of gameplay. The beta version includes a complete "Abyss Arena," the playable bird species "Long-tailed Tit," along with 27 types of insects and 30 accessories for players to build their decks. The full release is planned for Q2 2027 on Steam, which will add more arenas, playable bird characters, and allow players to upgrade camp facilities between matches.
The official release date and pricing have not yet been announced. Based on the revealed gameplay, this title attempts to introduce uncertainty by having "cards act on their own" within the framework of deck-building. Players must contend not only with opponents but also with the dynamic changes within their own decks. For players familiar with roguelike deck-builders, whether this design can strike a balance between controllable strategic depth and uncontrollable chaos will determine its unique value compared to similar titles.

