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"Mech Ops 2092" Opens Pre-Alpha Test, Participation Reaches 30 Times Expected Scale

Tech Guys launched the public pre-alpha playtest for "Mech Operations 2092" on November 7th, with the event running until November 8th. The number of participants reached 30 times the team's initial expectations, and the game's wishlist count has already hit 20,000.

《机甲行动2092》开放预Alpha测试,参与规模达预期30倍

"Mech Operations 2092" is a third-person arcade-style mech simulation game that attempts to combine a military atmosphere with the aesthetic of 1980s mech anime. The official concept allows players to pilot and customize mechs, with a campaign telling the non-linear story of an independent mercenary who, after being betrayed by their employer, loses both money and reputation.

《机甲行动2092》开放预Alpha测试,参与规模达预期30倍

The development team emphasized that this version is merely a rough sketch of the core gameplay, not an Alpha build, nor does it represent the final game. Two developers worked on it for nine months in their spare time without a budget, hoping to confirm whether the development direction is suitable and to check if the game can launch properly on different users' devices.

The test content does not include hangars or mech customization. Players can use two preset mechs with different abilities and weapon loadouts to try out the seven weapons assigned to them. The scenario features training missions, multiple locations, and an infinite wave mode for enemies. A standard playthrough is expected to take 10 to 20 minutes, but players can also stay in the desert to attack tanks.

The game is currently being developed for the Windows platform. Since the full campaign and deep customization systems are not available in this test, this version is primarily intended for experiencing basic movement, shooting, and mech combat feel.