The free graphics mod AMDLSS5 for AMD Radeon GPUs has released version 2.0. The new version uses a proprietary engine developed specifically for this project, no longer relying on files from other similar mods. Developers state that the new architecture can faster transmit neural network processing results to the screen and reduce occasional micro-stutters.
In a single-scene test of Resident Evil: Requiem running at 4K on the Radeon RX 9070 XT, similar mods achieved an average frame rate of 61.6 FPS and 1% low frames of 55.5 FPS; AMDLSS5 version 1.6.1 reached 91.3 FPS and 66 FPS respectively, while version 2.0 improved these to 101.2 FPS and 78.5 FPS.
Based on these results, version 2.0's average frame rate and 1% low frames lead similar mods by approximately 64% and 41% respectively, representing an improvement of about 11% and 19% over version 1.6.1. Developers also emphasize that these data come from a single scene, game, and GPU, so results may vary in other environments.
The new version supports FSR 3.1, FSR 2, and XeSS, and adds filters such as palette, local tone mapping, sharpness, ambient occlusion, and indirect lighting simulation. Red Dead Redemption 2 and Tomb Raider: Shadow can also utilize double frame generation.
AMDLSS5 2.0 officially supports the RX 9070 and RX 9070 XT with RDNA 4 architecture. The RX 7000 series currently has only experimental support without real-world verification, and the RX 6000 series is not supported. Grand Theft Auto V Enhanced requires BattlEye to be disabled for use in Story Mode, and it cannot be used in Online Mode.

