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New Godzilla Game Confirms Support for Private Four-Player Mode After Release

"Godzilla" has been released on various platforms, where players subsequently discovered that the final product retained the four-player mode. However, this mode is only accessible through private rooms and does not support public online matchmaking.

《哥斯拉》新游发售后确认支持私人房间四人模式

Developed by Pipeworks and published by Atari, this title is a remake of the 2002 game "Godzilla: Destroy All Monsters Melee," rebuilt using Unreal Engine 5. In addition to updated visuals, the remake introduces online matchmaking along with other new features and improvements.

When the development team first announced the game, they stated that the launch version would only support two-player battles and would not include a four-player mode. After release, players discovered that this underpromoted multiplayer feature was still present in the final product, though its access conditions differ from the directly matchable two-player battles.

《哥斯拉》新游发售后确认支持私人房间四人模式

Although the remake did not restore all features and content from the original at launch, it has already achieved "Overwhelmingly Positive" reviews on Steam. Currently, players looking for four-player battles can use private rooms; however, the current version does not support four-player online battles via public matchmaking.