Original Column

Please note that the following content is not the author's self-introduction, nor does it involve installing cameras in anyone's home—

To be honest, in the gaming industry, I, Teacher Lian, have seen my fair share of ups and downs. I've witnessed many extreme stunts that are hard for ordinary people to comprehend—

"Other 'Soulslike games' rarely elevate spells to such an important position in their design. Was this intentional?"

To be honest, before officially experiencing "The Ninth Psalm," I did hold certain prejudices against it—its clichéd game title and eye-catching art style... made it easy for it to overlap with some stereotypes in your memory.

Thanks for the invitation, I attended the offline demo event for Saros Cycle on April 8th. As Housemarque's latest "space horror + bullet hell shooter + roguelike exploration" game released six years after Returnal, I had high expectations for Saros Cycle from the moment it was announced.

I've always loved playing creature-collecting games—collecting pets, raising and evolving them, completing the Pokédex, and hunting for shiny variants never fail to entertain me.

In January 2025, following the passing of former Nippon Ichi Software president Takuhiro Seko, the company was forced into a leadership transition. Kenzo Sarubashi, then vice president, stepped up to assume the role of president. Along with his appointment came a new product development structure and the announcement of a series of new titles.

Have you noticed that things are getting more and more expensive these days?

Recently, Teacher Lian Po has felt that the gaming atmosphere is a bit off. Every now and then, someone pops up in the public chat with messages like "Mom, you're amazing" or "Love you, Mom," leaving him utterly confused. Later, this phenomenon of seeking out "moms" gradually spread across the entire internet. Gamers, beauty influencers, and even cat bloggers might suddenly receive comments such as "I want to be your little puppy."

To be honest, before a certain trainee debuted, perhaps no one would have associated basketball with chickens.

"Monster Fantasy" is an indie game that blends co-op hunting with simulation and management gameplay. It aims to integrate "Monster Hunter"-style multiplayer co-op, "Animal Crossing"-style villager social interactions, and a highly customizable equipment crafting system.

On July 17, 2026, "Gu Jian" held its first offline demo event at the China Art Museum in Shanghai, and we were honored to be among the invited media. After an hour of gameplay, we joined other media representatives for a discussion session organized by the "Gu Jian" development team. During the session, Xue Ling, the project lead of "Gu Jian", shared detailed insights into the game's design philosophy and the challenges encountered during development.

In a few months, the annual Tokyo Game Show will open.

These days, even becoming an adult film star is a highly competitive field.

As May approaches, the weather is already heating up.

In recent years, while browsing the internet, I often find myself wondering if I've slipped through a temporal singularity and stumbled into some kind of "nostalgia server." A casual scroll through the recommendations on various streaming platforms reveals that the homepage is rarely dominated by the latest memes, movies, or games. Instead, it's filled with a heap of "oldies" from years past.

"A sea of people"—this idiom perfectly sums up my biggest impression at ChinaJoy 2025.

Last year, just as The Legend of Heroes: Kuro no Kiseki -Farewell, Zemuria- (hereinafter referred to as "Kuro no Kiseki") entered its promotional cycle, Nintendo unexpectedly announced The Legend of Heroes: Trails in the Sky the 1st during a Direct presentation. This news was not only a surprise for Falcom fans but also caused some stir within Falcom itself—according to President Toshihiro Kondo, Falcom was also unaware that the game would be announced at that time.

When I saw the "Morbid Metal" booth at this year's Tokyo Game Show, I was actually quite surprised.

Thanks to the invitation from Shanghai Shiyi Studio, I attended the offline preview demo of "Seven Realms Dream Tale" on April 24. As an old movie buff who grew up watching Hong Kong films and holds classics like "Mr. Vampire," "A Chinese Ghost Story," and "Green Snake" dear to my heart, I was immediately intrigued by the game's visual presentation. I eagerly anticipate it being a rare gem in the ethereal fantasy genre, standing apart from the usual sci-fi, high fantasy, and xuanhuan titles.
