Skip to main content

Steam Review Study: Do Shorter Playtimes Lead to Longer Negative Reviews?

Recently, a research team from the University of Pannonia in Hungary published a large-scale study tentatively titled "Emotions in Games: An Analysis of Steam Review Length and Sentiment Across Different Player Engagement Modes." After analyzing over 15 million English Steam reviews, the team concluded that players' engagement modes affect both the length and timing of their reviews, reflecting distinctly different emotional responses.

Steam评论研究报告 游玩时间越短差评写的越长?

One of the most significant findings of the study is that negative reviews are generally longer than positive ones and are typically posted after very short play sessions. Taking MMO games as an example, the median playtime for players who left negative reviews was only 187 minutes, compared to 565 minutes for those who gave positive reviews. The research team believes that negative experiences, such as bugs, control issues, or discrepancies with expectations, may appear early in the game, causing players to quickly lose the desire to continue and leave negative reviews to vent their frustration.

However, the study further points out that this does not mean "the longer you play, the longer your review will be." No substantial correlation was found between playtime and review length in this study. It is speculated that review length is more influenced by the intensity of the player's current emotions, such as forming a clear opinion about the game, having a memorable experience, or even the player's personal reviewing habits.

Steam评论研究报告 游玩时间越短差评写的越长?

Additionally, review patterns vary across different play modes. For instance, reviews for multiplayer games, whether positive or negative, have the highest average word count among all categories. The research team speculates that because these games often involve turn-based interactions or time-lagged player engagement, players may find it easier to reflect on their overall experience, leading to more detailed reviews.

The team believes that the analysis of Steam reviews has practical implications for game development. Since negative experiences can lead to player dissatisfaction and churn early on, developers cannot treat prologues or tutorials merely as "manuals" for introducing controls. Instead, they must take on the responsibility of "building players' understanding of the game system," as whether a player continues playing is often decisively determined within the first few tens of minutes or hours.