A court filing submitted by Rockstar Games mentions that a 32-player online mode was discussed for the confidential project GTA 6. However, the statement does not confirm the final player count cap at launch.
This document was submitted in an labor arbitration case in Edinburgh, where 31 former Rockstar employees are contesting their dismissals. The file states that employees discussed confidential project features in a private Discord server, including a "32-player online format."
Rockstar refers to game features as one of the company's "most closely guarded secrets" and noted that an employee found the related discussions "extremely alarming." The current wording only proves that the 32-player plan was discussed internally; it cannot be taken as confirmation that GTA 6's online mode will ultimately be limited to 32 players.
The documents also reveal Rockstar's internal confidentiality measures. The studio compares protecting its unique gameplay and design secrets to Apple safeguarding the iPhone or Coca-Cola protecting its formula. Visitors must sign non-disclosure agreements, contractors are accompanied by security personnel within office areas, remote work is strictly limited, and the use of external storage devices is prohibited.
Photography is prohibited in Rockstar offices, and employees' personal phones, tablets, and laptops are not allowed to connect to the company's systems. The documents also state that the company employs five full-time investigators and one supervisor to monitor potential leaks; privacy film was installed on some windows after someone allegedly used a drone to photograph the interior of the office building.
Currently, the specific form of GTA 6's online mode has not been disclosed. Journalist Jason Schreier stated that Rockstar has no plans to discuss the specifics of this mode recently, so it remains uncertain whether the 32-player plan will be retained in the final release.

