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"Deep Space Pawnshop: Might Be Stolen" Surpasses 200,000 Copies Sold in Approximately Six Hours!

The shop simulation game Deep Space Pawnshop: Probably Stolen, developed by Questing Goose, launched on Steam around 16:00 on October 28. The development team announced at approximately 22:00 that day that game sales had surpassed 200,000 copies, achieving this milestone in about six hours since release.

《深空当铺:可能是偷的》发售约六小时销量突破20万份!

The development team also expressed gratitude to players who participated in the closed beta test before the official launch and continued to follow the project. Centered around managing a space station shop, the game is currently available exclusively on PC via Steam.

In addition to the sales figures announced by the developers, the game reached a peak of 86,000 concurrent players about an hour and a half after launch. The developers stated that this is the best performance achieved by any title under publisher tinyBuild.

At the time of publication, Deep Space Pawnshop: Probably Stolen had nearly 500 user reviews on Steam, with 95% being positive, resulting in an "Overwhelmingly Positive" overall rating. Various player-created mods have also appeared on the Steam Workshop. Currently, these data reflect the game's initial launch performance; player retention and long-term commercial success remain to be seen.