Rhys Elliott, Head of Market Analysis at Alinea Analytics, released third-party estimated data for Elden Ring: approximately 9.8 million players have logged over 100 hours of playtime, and nearly 3.5 million players have unlocked all achievements or trophies. Since its launch in 2022, the game's estimated combined sales on Steam, PlayStation 5, and Xbox Series X platforms total around 36.4 million copies, with total revenue reaching approximately $2 billion.
Completion rates vary across platforms. Approximately 10.9% of PlayStation players have earned the Platinum trophy, around 10.5% of Steam players have unlocked all achievements, and the corresponding figure for Xbox players is about 3.9%.
The data also indicates that Elden Ring sold an additional 2 million copies in 2026, generating nearly $110 million in revenue. Elliott views it as a title with strong long-term sales potential and predicts the game will continue to generate income for Bandai Namco and FromSoftware.
The estimated sales for the standalone expansion Elden Ring: Nightreign stand at 7.8 million copies, generating approximately $282 million in revenue. These figures are not from publisher financial reports or official platform statistics; data on long-term engagement and full achievement completion rates particularly await verification from authoritative sources.

