Game Guide

In Mortal Shell 2, Resonant Stones are highly useful special equipment items. The Marksman's Stone is a unique one that increases ranged critical hit rate, boosting it by up to 15% when fully upgraded. To obtain this Resonant Stone, head to the gate of Mushroom Village and take a special route to find a chest.

In Mortal Shell 2, Resins are highly useful special equipment items, with the Breachstone being one of the more unique ones. Its effect is to increase ranged toughness damage, and upgrading it provides a stable boost to toughness damage. To obtain this Resin, head to the Seeping Pools, enter Mushroom Village, and open the chest found within the village.

In Mortal Shell 2, Resurgences are highly useful special equipment items, with the Shrike Stone being a particularly unique one. Its effect consumes 70 Resolve to leap high into the air and slam your weapon into the ground ahead. To obtain this Resurgence, you can find a chest in a specific location within the Seeping Pools.

In Mortal Shell 2, Resonance Stones are highly useful special equipment items. The Corrosion Stone is a unique one among them, causing continuous damage after projectiles hit their target. To obtain this Resonance Stone, you can open a special chest deep within the Mennan Camp.

In Mortal Shell 2, Umbral Stones are highly useful special equipment items. The Plague Spoils is one of the more unique ones, with an effect that consumes 40 Resolve to fire a heavy projectile that explodes above the target, scattering explosive projectiles. To obtain this Umbral Stone, you can defeat the boss, the Wandering Shepherd.

The Assassin Shell Tyr in Mortal Shell 2 is a highly useful special shell, especially in the early game. To obtain it, head straight to the castle and follow the path on the right. You can ignore and bypass any bosses encountered along the way.

The Butcher's Mark in Mortal Shell 2 is a highly useful special item. It grants you unique abilities, allowing your secondary weapon to deal posture damage and enabling you to perform ripostes against enemies. Additionally, performing a riposte restores some health and Resolve. However, note that using this item will disable achievements for the current save file.

In The Sinking City 2, repairing the main gate mechanism is one of the game's most complex puzzles. You must install the components in the correct order to complete the repair, with connectivity being the most crucial factor. Start by placing the rare three-way fuse into the slot that has four connection points.

Newcomers to The Sinking City 2 can make their early game easier by mastering a few key techniques, such as perfect dodging and ammo-saving strategies. These methods help conserve healing items and ammunition respectively. For dodging, simply perform a dodge right at the start of an encounter. To save ammo, aim for the legs; once enemies are knocked down, finish them off with a stomp.

In The Sinking City 2, there is a special sluice gate in the underground area of the church, secured by a combination lock. To open or close the sluice gate, you need to unlock it. The code is 1672, as hinted nearby: it corresponds to the year the large clock was built, 1672.

In The Sinking City 2, there is a unique puzzle in the church area known as the trident puzzle. Solving it can be quite tricky. First, you need to go to the obelisk and rotate it to unlock the puzzle. The correct sequence from top to bottom is: snake, trident, arrow, and horseshoe.

In The Sinking City 2, there is a special safe in the apartment building area, located right in front of Apartment No. 5. To open it, you need to enter the code 1908. Inside, you'll find valuable handgun ammunition useful in the early game.

The Gracchus Shell in Mortal Shell 2 is a powerful and highly useful shell. To obtain it, you need to complete a side quest. First, head to the Special Temple to retrieve Watra's Heart, then go to the One-Legged Wolf Tavern and speak with Gracchus there to accept the quest.

The Lonely Fortress in Mortal Shell 2 is a highly complex area. To navigate it quickly, you need to know the routes. The entrance is located on a marked wall in the Nun's Chamber, allowing you to exit the same way. Note that the right side of the pool is inaccessible at the start.

The Marigold Mask is a useful piece of special equipment in Mortal Shell 2. To obtain it, you should explore the Prologue and avoid skipping it. Although it can be acquired later in the game, doing so is much more troublesome. In the Prologue, look for marigolds to get the mask.

The Slytherin skin in Mortal Shell 2 is a unique cosmetic item. To obtain it, you first need to enter Night Mode. Within Night Mode, head to the Temple of Sorrow and complete a quest in a special room to acquire a Black Marrow Key, which can be used to open a special chest.

Night Mode is a crucial and challenging special mode in Mortal Shell 2, known for its high difficulty and eerie atmosphere. To unlock it, first obtain the Umbral Flame. Then, head to the top of the training area and use the Umbral Flame at the brazier. Once Tarsus appears, speak with him to activate Night Mode.

The lute in Mortal Shell 2 is a highly useful piece of special equipment. To obtain all lutes, you need to know the exact route. First, you must find the Breath of the Earthmother. The lute is located in the One-Legged Wolf Tavern. You can only reach this area after progressing through the map for a while and acquiring the Breath of the Earthmother ability to open the corrupt barrier blocking the path.

In Mortal Shell 2, Marrow Keep features a unique illusory wall that leads to a special dungeon. The wall is well-hidden, so keep an eye out while exploring. Look for white markings on the hidden wall. Interacting with it initially causes damage, but returning a second time allows entry into the dungeon.

Character skins and Black Marrow Keys are highly useful special items in Mortal Shell 2. To obtain them, head to the training area, locate the entrance to the Bastion of Solitude, and proceed down the long corridor deep within the fortress. You'll find a crossbow-wielding enemy at the entrance; defeat him to access the area and retrieve the key.
